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The role of Gamification in Knowledge Sharing using Grounded Theory and MAXQDA Qualitative Modeling Rouhollah Tavallaei, Navid Nezafati, Mohammad Milad Ahmadi
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Identifying Information Grounds of Kurdistan University Postgraduate Students and Their Relation with Students' Information Literacy Skills Ali Jalali Dizaji, Arafat Lotfi, Golnessa Galyani Moghaddam
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Explaining the Effective Factors in Tracking Information in Electronic Word-of-Mouth (EWOM) Communication in Kashan Foreign Tourists Mohammad Ghaffari, Samane sadat Nasiri
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Evaluate cognitive skills, composition and use of information among graduate students of Islamic Azad University Doruod Branch Mansour Torkiantabar, Zahra Arzani
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Explaining the role of culture and function of data on human’s mind (With an epistemological approach based on Karl Popper's ideas) Alireza Soltanzadeh, Saeed Haghir
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Website features analysis in the field of gamification focusing on the roles of the mediator of experience and attitude of users (Cace study: Digi Kala) Mahdi Farmani, Mohammad Ghaffari, Mostafa Zandi Nasab
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Identification of indigenous knowledge items and presenting the knowledge management model of indigenous medicine in Makran district Nosrat riyahinia, Hasan Mahmoudi
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